Ranka Chizu: Difference between revisions
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Revision as of 16:12, 27 June 2022
Ranka Chizu | |
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Japanese Name | (智珠らんか) Chizu Ranka |
Voiced by | Yukimura Eri
Japanese: [] |
ID No: | 3044 |
Ranka Chizu is a non-playable character in the 2017 mobile game Puella Magi Madoka Magica Side Story: Magia Record. She first appeared in August 2019 in the event Crimson Resolve and is a member of Promised Blood.
General Info
Physical features
- Eye colour: Fuchsia
- Hair colour: Black with indigo shadows
Other
- Soul Gem: Fuchsia irregularly shaped gem on her torso
- Weapon: Remote-controlled bot
- Wish: "Make this arcade a holy land so it doesn't go out of business."
- Witch form:
- Japanese pronoun: アタシ (atashi)
- School: Sakae General School
Game Info
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Summary
A magical girl who absolutely loves games and arcades, and belongs to Promised Blood. She came to Kamihama to investigate the automatic purification system and the magical girls there, but trouble often occurs because she's a sore loser and badmouthed, often causing her to pick fights with others.
Side Story
The following is a summary posted on 4chan's /pmmm/ general.
Ranka infiltrated Kamihama to learn about the leaders of Magia Union so she can remove them, and if possible to dissolve the team and make it easy for Promised Blood to smash Kamihama, or at least gather intel.
She gets to meet Rena, then Momoko and Kaede by proxy, but she really hits it off with Rena, becoming friends really quick. Though there are gaps that cannot be mended, like how Ranka thinks the generosity and kindness Momoko trio displayed as they hunt witches (including giving and sharing grief seeds) is built upon her city's suffering.
Despite this, she really got close to Rena and even forget all about Promised Blood until Juri called her directly since Ranka had not made her regular report. After much struggle, Ranka decides to stay loyal to Promised Blood.
She managed to learn that Yachiyo and Iroha are part of the Union's leadership as the two are confronted by disgruntled black feathers who think they lack the spunk and will to further the system and want Touka and Nemu back as the bosses.
Ranka recklessly tried sniping Iroha and Yachiyo from afar, but the attempt failed since Momoko trio managed to warn them in time. Ranka is actually upset that Momoko trio, especially Rena is close to the leadership.
Rena's presence and Ranka slowly calming down made her decide to retreat, though after a long pause assured herself that she will not go soft next time. She looks sadly at the message Rena sent her earlier which she ignored: Rena asking her out to play as she realized the friendship is not meant to be.
Appearances
Event Appearances
- A New Beginning
- Crimson Resolve
- Please, Yuna-san ~ Leave All Your Worries To Your Eldest Daughter!
- A Secret Farewell Party to Urara
Etymology
- Her first name can be read as "Rank A", implying she's a very good gamer and further emphasizing the gaming theme.
- Lanka, or Ranka in Japanese, is a Chinese legend about a woodcutter who encounters two immortals playing a board game (interpreted as Go in later times) in the mountains. The woodcutter stayed to watch them play, and was given a date fruit to eat so that he would feel neither hungry nor thirsty. As he watched, he fell into a trance, and when he awoke and left the mountains, he discovered that much time had passed, to the point that his axe had crumbled to dust, his family disappeared, and no one remembered his name; the story has thus been compared to that of Rip Van Winkle. Ranka has since become a literary term for Go in Japan.
- This may relate to Chiharu Hiroe's possible connection to Go, and the game's possible parallels to the territorial battle of Arc 2.
- Lanka, or Ranka in Japanese, is a Chinese legend about a woodcutter who encounters two immortals playing a board game (interpreted as Go in later times) in the mountains. The woodcutter stayed to watch them play, and was given a date fruit to eat so that he would feel neither hungry nor thirsty. As he watched, he fell into a trance, and when he awoke and left the mountains, he discovered that much time had passed, to the point that his axe had crumbled to dust, his family disappeared, and no one remembered his name; the story has thus been compared to that of Rip Van Winkle. Ranka has since become a literary term for Go in Japan.
- The characters of her last name mean "wisdom" (智) and "pearl" (珠) respectively.
- "Pearl of wisdom" is a Western idiom referring to a wise saying or piece of advice.
Trivia
- Her illustrator is 'Gaou'.
- Her design and weapon have a gaming theme. This may be related to her wish to save an arcade and the fact that she's a gamer.
Gallery
Memoria Cards
To edit a memoria's details, click on the specific memoria
Card | Effect | Cooldown | EN Text | JP Text |
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**Unique to Ranka Chizu** A world that can't be touched, expressed only by 0s and 1s. But that world is certainly here. Making up my place. Even if you're about to lose yourself, you can recover if you're here. So here is a peaceful space. Your own place to stay. | 触れることもできない、0と1だけで表現された世界。
けれど、その世界は確かにある。私の居場所を作っている。 自分を見失いそうになっても、ここに居れば取り戻せる。 だからここは安らぎの空間。自分だけの居場所。 |
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After all those battles, all those blood sheds, and all those friends we lost. But, when we wear our school uniforms, we can spend our time in love, studying, and having first world problems. | 戦いに明け暮れて、血を流して、仲間を失って
それでも制服を身に纏えばただの年頃の少女たち 恋に、勉強に、等身大の悩みを抱えて過ごす どうしようもなく下らなくて、愛おしい日常を |
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Card | Effect | Cooldown | EN Text | JP Text |
External links
Gameplay Videos
- Recording of Ranka's Transformation Video on Youtube (JP)
- Recording of Ranka's Magia Video on Youtube (JP)
Side Story and Costume Story Videos
- Recording of Ranka's MSS on Youtube (JP): Episode 1/3, Episode 2/3, Episode 3/3